Lead Product Designer

Qlan Redesigning a Gamer’s Social Network

Platform
Role
Results

Understanding the Users

I ran a micro-survey with 20–25 college mobile gamers, since they closely represent Qlan’s target audience.

New
Results

Bringing Gamification + Motion as Core UX

After multiple discussions with stakeholders, 3 strategic directions became clear

Gamify the core experience

Instead of just a “social app,” Qlan needed

Level-up indicators

Heuristics Strategies

Fun rewards for taking actions

Rebuild the Motion System using Rive and it's State Machines

Developers were thrilled because the animations became consistent, performant, and easy to reuse.

A Complete UX & UI Rebuild for Speed, Scale & Flow

I didn’t just tweak a few screens – I rebuilt the entire Qlan interface from the ground up, rethinking structure, motion, components, and system logic to support faster interactions, smoother flows, and long-term scalability. Every screen now follows a unified design language that balances performance, clarity, and modern game-like fluidity.

If you want a slightly bolder, product-focused version:

Re-engineering Qlan’s Entire Design System for Performance & Fluidity

From navigation to micro-interactions, I redesigned Qlan’s full UI ecosystem to create a high-speed, motion-first, developer-friendly design system that feels intuitive for users and scalable for the product team.

Bonus

I learned Flutter & Dart to speak the dev’s language and that was fun!

This allowed us to optimize animations and reduce implementation time.

Impact
Learnings
  • Gamers value personality > perfection

  • Motion can be a design system, not just decoration

  • Collaboration with devs becomes powerful when designers understand the stack

  • Emotion is a real feature, treat it like one